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Member Profile | Lisa Graydon

Member Profile | Lisa Graydon

In this member profile, we asked Lisa Graydon, a voice-over artist and vocalist to share her story and discover that, in her case, voiceover work is a real family affair!

How did you get into voiceover work?

A number of years ago I was in a recording studio in Soho, London, singing children’s songs for a well-known company.

At the end of my singing session, the producer realised they’d missed some lines for the voice artists who had been there in the morning.  They wondered if I could try and voice the princess, seeing as I was singing her songs.

I did, and then also voiced a goat and a couple of villagers, and without realising it, my voiceover career started…!

Fast forward to now, and I‘ve voiced hundreds of commercials, radio ads, corporate explainers, and sponsorship campaigns.

Why do you enjoy animation and games work so much?

I’m a regular ‘looper’ for films and love ADR, but my biggest passion is voicing for animation and games.  In both, I can help the director ‘create’ the voice of whatever character is put before me. I feel confident, excited, and it’s where I probably feel most at home.

Playing with ideas for characters is immense fun.  Sometimes, my job is to try and match the voice the animator/producer was hearing in their head when they started the project.  Other times, I’m asked how I think they might sound from a detailed animatic or a single drawing.

In both animation and games, the scope and range of characters can be mind-blowing!  I’ve played a cloud, a scientist, a special ops leader, an American boy, an evil advisor, a mother cat, an old woman, chickens, a French warrior and many others.  My roles have required me to shout, whisper, cry, bully, laugh maniacally and even just mutter.

I invariably use all areas of my voice to produce a sound that will suit the character.  Sometimes a session is like a workout!

You have to leave your inhibitions at the studio door, but for some reason (despite being an ‘extravert introvert’) I have no problem there…

Recording feels like a wonderful, fun collaboration.  Being part of a creative, appreciative team, all with the same purpose in mind – to make the end result sound amazing for the project.

How and why did you build your home studio?

When our son, Alex, was six years old, he was chosen to voice the relaunch of Timmy Time for Aardman Animations.  With 78 episodes to record after a full day at school each week, I decided it was the perfect time to build a professional home studio with a large booth.

We are 25 minutes away from Central London studios, but I realised that a home studio would allow me to be inside the booth to direct him and that he could literally walk into the session after a snack rather than a commute.

It took a week to draw up plans, and after much advice and many phone calls, my carpenter and I built the booth in 5 days.  It weighs half a ton and takes up half the room so we had the joists checked by a structural engineer and then strengthened…!

Every episode of Timmy Time was recorded in my booth, with Aardman patching in.

What is it like directing children?

Inside the booth, I stand slightly behind and to the side of the children, and we work through scripts and auditions.  Sometimes the client watches via zoom, other times we work alone and send the finished .wav files.

How I direct depends on the age of the child and how they prefer support.

Initially, with Alex I would say a line and he would repeat it, but very quickly he found he could read ahead himself.  A child’s first instinct is always far better than them copying an adult – there’s an innocence to the read if they choose their tone themselves, naturally.

Later on he found it really helpful if I silently gesticulated with my hands – ie ‘Up’ for energy/tone up, down with hand and energy drops/tone drops etc.  We always stop for a quick drink, a short chat or joke, and to ensure he understands the script and do silly mouth exercises before recording and laugh a lot to keep things fresh.

My daughter, Maya, (now 16), is a studio veteran! She has been doing voice work since she was 5, and is extremely comfortable in a voice/vocal booth.
It’s what she chose for her work experience (a week at Soho Square Studios, London). She has an ear for accents to the point that she can be a ‘one-take wonder’.

How do you prepare for voice work?

When you voice, whatever the job, it’s best to start by warming up the face and mouth.  I like to do exaggerated chewing movements, say ‘wow!’ and make circles with my tongue.  I drink warm (not hot or chilled) water – and I’m always amazed at the amount I get through during a session…

I normally receive the script before the session, so I print it out and make notes with a pencil. I highlight my lines when necessary. I also have the script on the screen inside the booth.

I use the script to warm up before the session starts and to familiarise myself with it. I always check the pronunciation of an unusual name or word.

What do you use to record your work?

If I’m being directed remotely over Skype or Zoom etc, I hit record as soon as the client connects with me, so I can relax about that part.  I work on Logic Pro and only record what the mic picks up, so clients comments can’t be heard – unless they’re laughing very loudly and there’s headphone ’spill’ (I love finding those moments when I’m editing up a file!). When I run off the file, I just edit out any mistakes and all chat.

Even if the client is recording their end (for instance via Source Connect or Cleanfeed), I record as well my end as a backup – unless, for NDA reasons, they ask me not to.

For animation and game characters, I like to have the picture or a still from the animatic somewhere on my screen, to keep the character present in my mind as I voice.

Tell us about your non-voiceover work?

My husband James and I also have a recording studio at the bottom of the garden. This is where we write, record and produce music and vocals for commercials, film and TV, events, or for other artists.

As well as being a composer and producer, James coaches actors like Will Ferrell and Rachel McAdams (Eurovision), Gwilym Lee and Rami Malek (Bohemian Rhapsody) and, at present, the stars of a new Danny Boyle project.  We’ve often had chauffeurs waiting outside the house, and a range of incredible actors walking down our garden path to the studio…!

What have you gained from joining Animated Women?

When I joined Animated Women I found a support system that made me believe I could achieve a lot more, and cope with what was already on my plate. I also found a great group of women who really inspired me – with their generosity and talent, their humour, passion and unapologetic ambition.

What have you learned during Lockdown?

Like so many others during this past year, I’ve realised I need to manage a lot in a week!  I’m a singer and voice artist.  I’ve taught myself to be an engineer and editor and I run my own business – invoicing, quoting, networking and promoting myself.  I’m also a mother, a teacher (I was homeschooling my son pre-lockdown, so at least I was used to it), a wife and to top it off, I foster rescue puppies.…

The last year has drummed in that it’s important to celebrate all the little ways we succeed and the goals we reach.  I recently won Voice Artist Of The Year 2020 and Best Demo 2020 (self-produced!) after 14 nominations.  I signed to a great new exclusive agent (Damn Good Voices) and am managing to keep my studio running smoothly and reliably through a pandemic.  I’m proud of these things.

So what if the washing machine still needs to go on and I forgot to post a birthday card?  We’re only human…

Let’s all take in the little ‘wins’ we’ve had – however small.  Start each day by making the bed really well….

Lisa Graydon is a member of AWUK. You can find out more about her and her work at https://www.lisagraydon.com/

Posted by Lucy Cooper in Homepage, Profiles, 0 comments
Member Profile | Daisy Summerfield | Animator

Member Profile | Daisy Summerfield | Animator

Can you give an overview of your career to date; including what inspired you to go into the field you’re in now?

Obsessed with Wallace and Gromit and all things Disney and Pixar, it was my dream from an early age to bring characters to life. Coming from a predominantly art background, I initially wanted to be a character designer. However, animation enabled me to get more into the “acting” side of things, which was another passion of mine at the time. So living off the saying of that animation is for introvert actors, I studied Animation Production at AUB and went on to start my career in VFX at Framestore Bournemouth as a Matchmove Artist. As a recent graduate, it was a great way to introduce myself to the industry. Working on such big Marvel and Disney projects was a ‘pinch-myself’ moment. After a few years at Framestore, I joined Outpost VFX to fulfil my passion of becoming an Animator, of which I have been for the past two years. 

What achievement are you most proud of?

I would probably say being the Lead Animator for a creature-heavy sequence recently for a high-end TV show. This was an enormous challenge, putting together all my skills to produce high-end creature animation whilst leading a team. I have learnt such an extraordinary amount from the past year and it really gave me some confidence in my own ability as an Animator and as a leader. I’m so proud of the team and the result. I can’t wait to see the sequence when it is released!

What gets you out of bed in the morning?

Coffee and the thought of breakfast obviously. When I get to work, I’m always excited to push myself that day. Each day with creature animation there is always a new challenge, so it is a mental workout, but you have to journey out of your comfort zone to progress. I enjoy problem solving, so every day, I always feel like I’m getting ready to battle with my shot and hopefully win! 

What is the biggest barrier for women in your discipline?

Not having strong female role models in senior roles. Animation is considered a less technical discipline and is probably one of the more balanced departments in the industry, but it would be fantastic for more emerging female talent to have senior female artists to aspire to and seek advice from.

What advice would you give to people earlier on in their career?

Critiquing your work against other professional work is really important. Do not get discouraged by not being at that standard yet. Instead be realistic about where you are and what you need to do to get to that next level. At the same time, don’t be too hard on yourself, strive to be better on the next project. Having a great attitude is just as important as your actual artistic ability. Working in animation for VFX we strive for ultra-realism, so reference is always key! I spend a lot of time searching the internet for whatever reference I need, taking that time out before you get started can save you so much time later on!

What would be your dream project to work on?

I really enjoy working in VFX, but I would absolutely love to work on a Pixar or Disney project or short film, anything related to either of them! They set the standard in stylised animation and I would love to be a part of a project that is driven by art and storytelling at such a base level. Animation and character is at the very soul of every project, so the concept of working on the next Up or Inside Out is a complete dream of mine!

Watchmen

Watchmen

Posted by Lucy Cooper in Homepage, Profiles, 1 comment

Member Profile | Bimpe Alliu | Art Assistant at ILM

We caught up with Bimpe Alliu, Art Assistant at Industrial Light & Magic and one of the 2017 Achieve Programme alumni to ask her about her career path so far and thoughts on the challenges facing women in our industry.

Personal art project © Bimpe Alliu

Personal art project © Bimpe Alliu

What inspired you to get into VFX?

I’ve always loved feature animation and films (some good and some very questionable), but as comic lover, seeing the growth of the Marvel Cinematic Universe really got me thinking about how I wanted to be part of that development process. It genuinely made me excited to take steps to working as an artist professionally – which was something I hadn’t thought was previously possible, but at least I now know!

Personal art project © Bimpe Alliu

Personal art project © Bimpe Alliu

How did you make it a reality?

After some very kind words from friends, and a bit of faith, trust and pixie dust I decided that I was just going to go for it. At the time I was working in social media for Sony Music UK and started researching university courses as I knew I was lacking both the technical knowledge and skill set. I saved for just over a year before I applied to and was accepted to do MSc Animation and VFX at the University of Dundee, Duncan of Jordanstone College of Art & Design (Great course, great uni, great city), and not to be cheesy, but it really was one of the best decisions I’ve ever made.

What would you say is the biggest challenge facing women the industry?

Establishing a work life / home life balance. Especially when you’re at the beginning of your career and trying to develop like I am, it can be very easy to fall into the habit of all work all the time. This can leave very little time for anything else which can have a massive knock on effect on everything else in your life.

But also establish a balance within yourself – gaining and retaining confidence and trying to stay as true to yourself as possible.

Personal art project © Bimpe Alliu

Personal art project © Bimpe Alliu

Were there ever times where you felt like being a woman may have impacted your career, or have you ever felt professionally excluded because of it?

Sadly this does still happen and it is something we need to keep working to overcome, but I am definitely grateful as I’ve never felt that my career has been affected as a result. There hasn’t really been anything that I’ve willing allowed to stunt my own progression.

Did you have mentors or support networks throughout your career that really helped push you forward?  Feel free to give a shout out.

I’m still at the beginning of my career in VFX so I’m sure there will be PLENTY of names to come, but as of now I’m definitely grateful for DJCAD and Phillip Vaughan for accepting a VFX newbie onto the course, as well as my ridiculously talented and supportive course-mates (Especially Natasha Dudley, who I’m still learning from even now). Also my friends who helped give me the extra confidence to take this leap and ‘start again’ (Esther Roberts and Abigail Balfe!). But also my current colleagues – the ILM Art Department here in London, who are always willing to look, listen and teach me new things – but also have a great supply of biscuits and green tea.

Personal art project © Bimpe Alliu

Personal art project © Bimpe Alliu

How do you plan to help advance the idea of more women in the industry?

As someone at the beginning of their career I want to show the same support that has been given to me.

What advice would you give to women wanting to enter the industry?

Trust yourself and take that step. Be excited about your growth and development and all the opportunities that will come.

Bimpe Alliu

Bimpe Alliu

You took part in AWUK’s Achieve Programme.  How do you feel it benefited you?

Ah I loved this programme. The opportunity to share experiences with and gain advice from other women in the industry has been invaluable, and has definitely impacted the way I view and approach certain scenarios. It also gave me the confidence boost to start discussing my own career development.

But probably most importantly for me it helped me begin to really understand and value the importance of balance and mental wellbeing when working in any industry – knowing when it time to leave work behind for the day and really look after yourself.

Definitely worth applying for.

If you were hosting a dinner party who would you invite and why?

It would have to be a dinner date with Maya Angelou – to thank her for everything I’ve learnt in the last couple of years about personal growth and perseverance.

Posted by Web Master in Profiles, 0 comments